Update: Advanced Glass Material Pack

My goal was to create an easy-to-use, high quality and customizable glass / transparent material pack for everyone. It doesn’t matter if you are an architect, a game developer or a filmmaker, you should find this package useful.

Here’s an overview video in 4K resolution at 60 FPS:

Marketplace link: Advanced Glass Material Pack

Pack details:

5 Master UE glass materials:

  • Clean: Colored + 10 tillable patterns + 2 scratched (with normal maps)
  • Dirty: 9 different variations
  • Frozen: 3 different frost textures (with normal maps)
  • Shattered: 6 different variations (with normal maps)
  • Wet: 2 Rain patterns

Features:

  • Vertex paint support
  • Over 40 textures (Masks + Normal Maps)
  • Custom textures support (opacity, refraction, roughness override)
  • Easy and flexible Material Instance workflow
  • High resolution textures (up to 2k)
  • Bonus content

**HDRI Maps are not included**

Screenshots




8 komentarzy do “Update: Advanced Glass Material Pack”

  1. Hi Ben,
    Thank you! The package has been accepted and now I’m waiting. I asked the Epic about release date but got no answer so far. I’ll keep you posted.

  2. Can you tell me how use hdris inside unreal engine 4. Or can you do a tutorial please. Thanks in advance

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